There was a lot that happened towards the end of the semester that I need to fill in. So I’ll jump from week to week.
During week 5, we had to prepare for the car mount scene. So, our instructor was nice enough to test it on his car. We also took a nice drive around town to see its performance. After viewing the footage we learned that it would be hard to keep the camera steady enough where the shots wouldn’t look shaky.
The next time we met, we had 3 hours to shoot out bridge scene. To prepare from the art department, I went go buy the thickest rope available at the store. Luckily we had checked out a bunch of “How to tie knots” books so I used it to tie a lynch. When we got to the location, it was easy to make it look old and used with dirt and mud. I’d say that shoot day was one of our more successful days.
While filming Walhalla, we had to work on our second film’s preproduction. So, we held an open cast call at our studio class. Tamrin, Andy, Kelly, Jon, and I waited for the talents from 12-4pm. We were told a handful of people were coming to audition. I had helped out at an audition for a casting director once so I somewhat had an idea of what needed to be done. However, helping out and being in charge was a complete different experience. It was a long process because only 2-3 people showed up but, I think everyone learned something about directing the people to show you what you are looking for. *Ahem- thank you Andy.
The following Sunday, it was our final shoot day. Which meant getting all of the art department stuff ready. Sam and I went to the thrift store plus few other stores to buy our props. After we bought out props, we have to make it look like it was damaged from fire. Luckily, Sam had a pit in his backyard ready to be lit on fire. I felt really weird burning dolls in the fire and the end product looked .. Disgusting and disturbing.
The next day we were ready to shoot. It was the longest day we planned for because we wanted to make sure we finished on that day. We filmed about 7 ish hours (?) but man, everyone was beat. The crew and talent weren’t motivated, and it felt like the whole process was dragging on and on. Also, it was physically hard on me because there was a lot of running, tripping, falling, and dragging for my character. Actually, tripping and falling was due to my lack of coordination. I woke up the next day with random bruises all over my body. Hehe. But, I think I can speak for the crew when I say that we really appreciated the other talents’ dedication for this project. They could have quit anytime like a normal, non cinematic student would, but they stuck it out to the end like champions. So thank you Justin and Samuel if you ever end up reading this somehow.
I hope to see Walhalla finished and up on the Internet. It probably won’t be as good as we initially intended it to be, but I know that everyone had learned something good and bad from it. And honestly, the journey is always the better part of an experience rather than the destination.